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Elmlings

Pip the Pupling is already yours. A shop toy comes home when you scan the code on its card. A link with no code is only a preview — it does not add one.

Add from QR

Pupling is in the line, not on this device. Buy it in a shop and scan the QR in the package to add it.

Trade

Tap Trade to get a code that starts with EL. The other keeper pastes it here. The Elmling moves to them, and that code stops working. You can’t claim your own code. To move every Elmling, the tokens, and the yard to a new phone, a grown-up uses the Parents page.

  • Pupling
    Starter
    • Pip

      Starter

  • Batling (not adopted yet)
    Not owned

    Buy a Batling in a shop. The card in the package has its own code. Scan that code to bring it home. A link with no code only shows a preview.

  • Catling (not adopted yet)
    Not owned

    Buy a Catling in a shop. The card in the package has its own code. Scan that code to bring it home. A link with no code only shows a preview.

  • Dinoling (not adopted yet)
    Not owned

    Buy a Dinoling in a shop. The card in the package has its own code. Scan that code to bring it home. A link with no code only shows a preview.

How it works